For all the improvements in communications, business IT, collaboration tools and technology in general, running a productive team remains as hard as it ever was.
If anything, it might even be more hard, since we not only have tons of new distractions to tempt us, let they who have not checked their Facebook at work cast the first stone, but we have also invented tons of novel technology-enabled busy work. Heck, even checking our work-related email can take anything from two hours to half a day.
In this post we’ll examine 6 tried and true ways to improve employee productivity.
Ever since Old McDonald sold his farm and opened a global fast food empire, franchising has proven a great method for business expansion.
Franchisors sell the use of their trademark, and supply their products and services along with a system of operation that’s replicated across all their partner locations. In return, the franchisee bears the major part of the investment risk, but gets to avoid the burdens of advertising and inventory.
What are “strong questions”? Strong questions are the test questions that provoke recall and active synthesis of learning objectives. Not all eLearning developers are good writers though.
Writing strong questions to test learners’ capability is both a skill and a talent! Rest assured, with regular practice using these 8 elements, writing strong questions will soon be your talent!
When it comes to creating audio for eLearning, there are a lot of factors to consider. There is the software to record your audio, the microphone and other hardware to capture your voice. And of course, your audio editing skills.
An eLearning programmer has to learn how to create compelling audio for a global audience. Despite acquiring the best hardware and software for your eLearning course audio narration, we still need some helpful pointers to make our audio better.
As with any eLearning program, the final exam or the summative assessment is an expected end. Before learners even register for a course, they are keenly interested in the nature of the final exam.
Would it be an online LIVE assessment? Would it be a video submission, or would it be a project? While there are several options available for you to utilize in your course, there are some best practices developed to select the right final assessment format for your course. In this article, we share with you 3 strategies to develop original work activities towards the final assessment.
You’d be amazed by how much a calm, harmonious, and balanced mindset can change your life. The same rule applies to your online training.
In this article, I’ll share 7 Zen principles that every eLearning professional should know about.
One of the recent innovations in the training industry has come through the use of social technologies to support informal learning: organizations have experimented with Twitter, in particular, to increase employee awareness of when and where eLearning content is available for them. Others have tried to bring social networks to their organizations to connect learners to experts and content.
However, in most of these projects, the Learning Management System (LMS) where much of the content is located, has remained outside of the social environment, and learners have had to navigate their way to it, leaving behind their social feeds and connections. The two areas exist in isolation and so much benefit is lost as a result.
In the times of yore, when employees looked forward to a lifetime of employment in a company like General Motors and IBM, managers could afford to have their new hires “learn on the job”.
After all what’s the harm in allowing employees a few months to get up to speed, when you compare it to the 30 plus years that they’d work for the company?
That, as they say, was then, and this is now.
Gamification, the idea of using game-based techniques to increase engagement in a non-gaming activity, might have began as a novelty reserved for web 2.0 social startups, but is now an accepted part of the web in general and the eLearning industry in particular.
And not just in eLearning courses meant for the general public — gamification is big in business and corporate training too, while an increasing number of enterprises is implementing game based eLearning courses or adding a touch of gamification to their existing courses.
2015 was a good year for us, and we wish you have shared the same level of success. During the last year we experienced exponential growth with TalentLMS
, we re-positioned our enterprise offering eFront
and we released a new mobile app
. Along the way we also got some important awards
. Our restrengthened goal for 2016 is to excel on what brings value to you; to build usable
learning tools that help you be a bit more productive
and a lot more successful
We started as a technology driven company and we still carry a very strong technical DNA. We consider technology as the gatekeeper for greatness. And we spend most of our work time iterating over ideas that produce tools that people actively use, as the balance between usability, simplicity and fit-to-purpose is a moving target.